Patterns

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Voice

Voice

Voice is a pattern that brings audio input and output into the interaction layer of an app. Instead of relying only on touch or visual cues, voice lets users speak naturally to control features, trigger actions, or receive spoken feedback. The appeal of voice lies in how it reduces friction and feels more human, turning the interface into a conversational partner.


The animations around voice should make the experience feel alive and responsive. A common approach is to use pulsing waves, shifting gradients, or expanding rings that move in rhythm with the user’s speech. These visuals provide real-time feedback that the system is actively listening, creating trust that every word is being captured. Smooth transitions when the voice state shifts from idle to listening, and then to processing, keep the flow intuitive.

Voice works well in scenarios where hands-free interaction is essential, such as driving, cooking, or fitness. It is also valuable in accessibility contexts, offering an alternative path for users who cannot or prefer not to rely on touch. Pairing voice input with subtle animations ensures that users always have a sense of progress, even while the system processes their commands.

To refine the voice experience, designers should combine motion with clarity. For instance, animations that grow brighter or stronger when the system understands correctly, and fade or distort when it struggles, can provide subtle hints without breaking immersion. Sound effects or gentle vibrations can complement these visuals, reinforcing the sense of dialogue.

Variations include voice search, where the app highlights results in sync with spoken queries, voice commands for quick actions, or voice narration, where the app itself communicates back in an animated and expressive way. When designed thoughtfully, voice interactions bring an added layer of personality and immediacy to digital products.

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