Sequence is an effect that unfolds interactions in a deliberate order, creating a sense of rhythm and pacing within the interface. Instead of everything appearing at once, elements arrive or transform step by step, giving users a clear path to follow. This creates a narrative flow that guides attention and keeps the experience engaging.
The animation for sequence often involves staggered timing, where elements appear one after another with consistent intervals. Subtle easing makes each step feel smooth and intentional. Designers can play with timing to either slow down the experience for emphasis or speed it up for efficiency, depending on the context.
Sequence works especially well in onboarding flows, walkthroughs, or when presenting complex information. By breaking things down into a series of smaller actions, users feel less overwhelmed and can process each piece at a natural pace. It also adds a touch of anticipation, as users begin to expect the next step.
To make sequence effective, transitions between steps should feel connected. Motion can be used to link one state to the next, creating continuity instead of abrupt jumps. Sound effects or haptic feedback can further enhance the rhythm, making the progression feel tactile and memorable.
Variations of sequence include staggered reveals in lists, step-by-step animations in tutorials, or progressions that highlight key points of focus. When used thoughtfully, sequence transforms ordinary information into an experience that feels structured, dynamic, and easy to follow.
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