Elements

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Picker

Picker

Picker is an interface element that allows users to select from a set of options, often presented in a scrolling wheel, list, or grid format. It provides a focused and intuitive way to make choices without overwhelming the user with too much information at once. The strength of a picker lies in its clarity and ease of selection.


The animation for pickers should feel tactile and responsive, often mimicking physical interactions. Scrolling wheels should glide with momentum, lists should snap gently into place, and selected items should highlight smoothly. These motions help reinforce the sense of precision and control, making selection feel satisfying.

Pickers are commonly used for selecting dates, times, categories, or input values where accuracy matters. They work best when the interaction feels grounded in real-world physics, such as momentum-based scrolling or resistance at the edges. Animation ensures that users remain oriented while moving quickly through large sets of options.


To refine picker experiences, designers can add micro-animations like smooth highlighting of the current selection, fading in and out of items at the edges, or subtle scaling effects to emphasize focus. Sound or haptic feedback can further enhance the tactile feel, turning a simple choice into an engaging interaction.

Variations of pickers include wheel pickers for dates and times, grid pickers for colors or images, and hybrid pickers that combine search with scrolling. With careful use of motion and feedback, pickers transform simple selection into a fluid and enjoyable experience.

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